I’m trying to figure out a custom display for meshes from grasshopper that retains ceretain properties from the Display Options Views Settings.
In my particular case, I have a copy of arctic view and I’m drawing mesh edges as black (somehow the mesh edge settings knows which edges belonged to the original brep that was meshed).
How do I output a similar visualisation of a mesh from grasshopper?
That will definately work!
I still want to figure out how the display knows which edges of a mesh it needs to render as edges. Is it a property of mesh edges itself or some kind of magic that happens in the rendering pipeline?