I’m trying to figure out a custom display for meshes from grasshopper that retains ceretain properties from the Display Options Views Settings.
In my particular case, I have a copy of arctic view and I’m drawing mesh edges as black (somehow the mesh edge settings knows which edges belonged to the original brep that was meshed).
How do I output a similar visualisation of a mesh from grasshopper?
Original mesh object in ‘shaded view’:
Vieport Settings Applied:
Desired output in grasshopper (can only get it with meshes in Rhino document):
August 10, 2022, 6:31am
If you explode your original brep and convert each surface into meshes, then GH will recognize the naked edges…
That will definately work!
I still want to figure out how the display knows which edges of a mesh it needs to render as edges. Is it a property of mesh edges itself or some kind of magic that happens in the rendering pipeline?
August 10, 2022, 6:52am
Unfortunately that method will not return anything clean where the surfaces are not flat (like those fillets in my example).
August 10, 2022, 7:33am
It looks as if they are unwelded mesh edges.