Good day, is there a way to override the gumball that is assigned to a RhinoObject?
If not, is it possible to register gumball events (like a gumballArrow CLICK)?
Thanks a lot in advance!
Good day, is there a way to override the gumball that is assigned to a RhinoObject?
If not, is it possible to register gumball events (like a gumballArrow CLICK)?
Thanks a lot in advance!
Hi @KirylF,
The answer to both of your questions is no, sorry.
What are you trying to do? And why?
Thanks,
– Dale
Hi @dale - thanks a lot for replying!
I’m trying to expand a Gumball in such a way, that the user gets an extra button to each gumball axis,
so it can be used to trigger a custom command on that object using the axis, that the button of which was clicked.
sounds like a good idea. to have options of commands which expect directiononal input …