I would start by making a set of lines that follow the middle of your sections. Take cross section curves at various places then try lofting or sweep rail/rails to produce a rough form. Then use trim and and sweep curves to refine the design, for instance where the frame meets the lens.
In the Front vieport, use “PictureFrame” to get your bitmap as background. Scale as necessary to get the dimensions as they should be. Trace over the drawing using “InterpCrv”, create top and frontal views:
Rotate the top view contour 90 degrees. draw a line parallel to the front and top view at the centre of the imaginary head. Create surfaces by rotating the top view section around your center line, using “Revolve”: