Simple shape collisions in the XY plane. The curve collide seems to be working, but the input curves don’t ‘follow’ the points which appear to move as expected. ‘Show’ on the curves makes no change as I might have thought.
I understand I could use the output to redraw the rectangles. I was referencing an example of a stack of triangles colliding that Daniel put together for another thread where that wasn’t necessary, though. Although my shapes were internalized from simple rhino rectangles, it doesn’t make a difference if I generate them with a sqgrid and offset cells for curves either, for example.
What principle am I missing about tying the shapes to the points?
curve collide.gh (10.0 KB)