I am trying to create a smooth mesh from 3 circles. ultimately i would like to thiken this mesh as well. Any ideas?
This is kind of the result i am looking for:
but smoother and for rhino
(screen shot taken from archicad using the archicad-grasshopper connection mesh tool)
curves into mesh.gh (6.0 KB)
Divide the base circle with
Create a closed polyline with
Move and scale that polyline to where your other circles are
parameter loft mesh on your three polylines of equal subdivision.
Do you want some sort of fine quad layout?
curves into mesh.gh_re.gh
wow yup thats what im looking for. Ill play around with it. The fine quad layout is a plus ahahah thanks!
If you want to make it look more uniformly thickened on circular edges, this method will be fine, too. But the actual mesh thickness will vary depending on the position of the circles.
curves into mesh.gh_reV2.gh
Ill play around with the script thank you this will be very useful for me!