Hi All,
I’am triying to create a closed brep from an open brep but I couldn’t. Can anyone help me?
Thank you,Making_Closed_Polysurface.3dm (123.1 KB)
Hi All,
I’am triying to create a closed brep from an open brep but I couldn’t. Can anyone help me?
Thank you,Making_Closed_Polysurface.3dm (123.1 KB)
Thank you @DiegoKrause , but patch is not a good solution. After patch, when i tried to join surfaces, i can not get a 1 piece polysurface.
Hello - witth the top and bottom edges being ‘up and down’ and kind of all over the place, I think I’d do this:
1 patch the top and bottom edges, with no trim, or Untrim
after.
Scale1D
the object through the patch surfaces:
CreateSolid
.
As Diego pointed out, you might want to move things closer to the World Origin.
-Pascal