@dale
I have just compiled an old code, it does not show any error in the code but showing huge difference about override. 73 errors. Syntax looks still the same. I forgot Rhino sdk c++ as most of the time I am writing c#. But I have few important algorithms from the past must need to be upgraded. They were working versions.
Can I send you the the project file, so you can see what are the differences and send me back with correction ?
bool ExecConduit(CRhinoDisplayPipeline&, // pipeline executing this conduit
UINT, // current channel within the pipeline
bool& // channel termination flag
);
public:
ON_PointCloud & m_grid_cloud; // Something else has to keep this up to date.
ON_PointCloud& m_ball_cloud; // This just draws it
};
No one is laughing at you. And I don’t know C++ either. I’m just looking at the actual characters involved in the code snippet.
I pointed out something that looked like a typo. That means every character, and its Case, is important. In the following code (which is all I can see) there appears to be a typo: (pVp is not the same as pVP) :