Shaved a bit more off with threading, but generally speaking you’d gain more through simpler means by dropping down to C# once you start getting into 10000+ loops:
270710_MakePyramidMeshes_AHD_02.gh (745.9 KB)
Shaved a bit more off with threading, but generally speaking you’d gain more through simpler means by dropping down to C# once you start getting into 10000+ loops: