I’m not sure if this is intentional, or a bug, but I thought it was worth mentioning.
In V5, using the ExtrudeSrf command always produced the results in the direction specified. It didn’t matter where the cursor happened to be. You can see that here. I’m using a negative distance, and the extrusion always is produced in that direction:
In V6, the extrusion is created relative to the cursor location. I will repeat the above example, but watch what happens when I move the cursor above and below the surface:
As it stands now, the negative value is relative to where the cursor drags the extrusion.
Was that intentional, or an oversight? For scripting, ExtrudeSurface gives me the control I need, so this is more of a curiosity question.