Use “insert” to bring in a 3DM “File 1” as an active block, that itself has referenced 3DMs “Files XYZ” as active blocks in it. If you then go to the Block Manager and delete “File 1”, “Files XYZ” (the referenced-referenced blocks) will stay and are impossible to delete.
When clicking “Show x referenced block definitions” in the BlockManager, you still see all those orphans. What’s worse is that they are then no longer possible to get out of the file, unless you recreate the 3DM from scratch, carefully re-inserting 3DMs step by step with the correct setup.
Is there any way to fix this?
Can there be a tree-type view of linked files and their sub-files in the Block Manager, please? Similar to how nested blocks look like inside “BlockEdit”.
Currently the whole Blocks System in Rhino is only useful if you don’t use more than one level of referenced blocks, which sadly limits there potential drastically, especially with bigger projects.