Can we model such a car in Rhino?


(Alex) #1

Hi guys,
Almost most of 3d car models are made using polygonal method and in softwares like 3DS MAX or Cinema 4D. Can we model such a car you see in this image using Rhino? Is it possible to reach to the same level of quality?


(Andrea Montis) #2

You can certainly create a 3d model like this in rhino.

Your statement is incorrect

Automotive 3d models are made with nurbs, the polygons versions are vor visualization pruposes, especially animation…


#3

This is what you use Rhino for. The question perhaps should have been the other way around - Can you use any other tool than Rhino for this? :slight_smile:

It’s not only a matter of opinon of course. As Pitti already said, NURBS surfaces (Which is what Rhino is best at) is what you use if you are going to do any manufacturing or so (car makers uses NURBS tools like Rhino, including Rhino, for things like this).

The Polygonal tools & methods on the other hand doesn’t have the mathematical precision it takes for manufacturing, but it is good enough for illustreations. This is why Rhino is The tool for things like this.

// Rolf


#4

Actually, I think you are both correct. The full size clay model is scanned and the surface is initially generated as a mesh. Then the mesh is used as a reference to generate the nurbs.


(David Cockey) #5

Numerous workflows in auto design.

[quote=“cdordoni, post:4, topic:45051, full:true”]
Actually, I think you are both correct. The full size clay model is scanned and the surface is initially generated as a mesh. Then the mesh is used as a reference to generate the nurbs.
[/quote]And a NURBS model will be revised to meet criteria or for a different styling direction, and then milled in clay, either scale or full size.

After the surface is released by the studio the NURBS surface model is further refined to confirm aesthetic, manufacturing and legal requirements are met. A lot of effort is usually put into getting the highlights/reflections as desired.