[Bug] UVEditor mapping not moving mesh bug simple to reproduce

Hi I submit a bug report and is in category “Not Reproducible”.
I need help to save this bug from “Not Reproducible” category. So I added much more info.
Can you go to this link and follow the instruction to reproduce this bug?
Must be simple to reproduce and here is a Video

Hello - thanks, I was able to reproduce the problem here in 6.18. I let Andy know…


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I’m a happy man now

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