Bug: Rhino SubD OBJ UV mapping exports incorrectly

There’s a confirmed issue when exporting SubD objects as OBJ files from Rhino 8. UV mapping is not preserved correctly, resulting in broken or distorted textures when importing into other software.

Bug reported here:
RH-86792 - SubD OBJ UV mapping export issue

Temporary workaround: Convert SubD to mesh before exporting.

Please add any additional info or experiences to help get this resolved quickly!

Commands I use to export

! -_Export _GeometryOnly=_Yes _SaveTextures=_No _SaveNotes=_No _SaveSmall=_Yes
"D:\Rhino-RizomUV\OBJ\UVmesh.obj"
VertexWelding=Unmodified YUp=Yes enter enter

By the way, VertexWelding=Yes does not weld uv mapping vertex.