Bug: Picture Lock / Pictureframe Lock


In R6, when locking an image inserted with Picture, the image turns to grey fully, which is inconvenient. The way it worked in R5 was better, locking it turned only the border in grey and the picture itself was still visible.

what type of graphics card are you using? do you have up to date drivers for you r card?

I’m not seeing that behaviour here with an nvidia quadro 6000.

also do you have the latest service release f rhino?

Hi Kyle,

This is a Surface Book i7 GeForce940M:
Here’s my SystemInfo:

Rhino 6 SR7 2018-7-29 (Rhino 6, 6.7.18210.11281, Git hash:master @ f815aae129dfe2008152736625ca2dbd0036b29a)

Windows 10.0 SR0.0 or greater (Physical RAM: 7.9Gb)

GeForce GPU/PCIe/SSE2 (OpenGL ver:4.6.0 NVIDIA 388.08)

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 10-19-2017
Driver Version:
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 1 GB

Hi Bogdan - make sure your Rendered display mode is set to ‘Use objects’ display attributes’ in the Locked Objects section of the display mode settings.


Ok, this was the issue. So no bug.
Thanks Pascal.