Bug in mesh preview if custom preview

@DavidRutten there seems to be a bug in v7 Grasshopper if I add a CustomPreview to a mesh.
That seems to prevent the mesh to change when I go from low to mid to high quality mesh.
If I disconnect the base mesh and turn it’s preview on then the setting changes are done on the fly, but once I connect the CustomPreview again it will not update (if I change the mesh quality).
So it seems like the CustomPreview prevents that object from having it’s mesh settings adjusted.

And after disconnect/connect:

hi @Holo I cannot repeat that here. Can you send me a sample model that shows this behavior + SystemInfo?