Bug: changed texture mapping not shown - display not updated


if I use this old script, which change the UV of mesh objects, than the new UV isn’t shown. If I temporary switch to “box” mapping and back to “surface” than the display is refreshed. Looks like the automatic update of the display is broken.


Hi Micha -
Is this something that is only happening in the Rhino 8 WIP but not in Rhino 7?

Right, at Rhino 7 it works.