I’m trying to do a BooleanDifference on breps. Breps are created by lofting trough curves.
Resulting surface gets distorted. I can’t get my head around of why this is happening.
Would really BREP_CUT.3dm (2.6 MB)
appreciate some opinion…
Hi Janis - change the display mesh setting (
DocumentProperties > Mesh page) to ‘Smooth and Slower’.
Thanks for a fast response!
I have changed those settings but unfortunately problem still exists. In fact I couldn’t notice any difference in the result.
Maybe some other idea?
Hi Janis - yeah, Smmoth and Slower does not quite finish the job - I guess you’ll need to dig into the detailed controls -
The link above has some info about how all those detailed controls work.
Adjusting custom settings did the trick.
Thanks a lot Pascal!