been using boolean split a lot recently. curious why is doesn’t merge faces?
here’s an example, the cutting surface is extracted from the inside wall, it is also planar. after boolean split is done the faces aren’t merged. i would think that it would merge.
also, let’s say we use a curved surface that is extracted. we get the same behavior, it doesn’t “merge” the surface. since we used a surface that encompasses the object to be split, why doesn’t it use the splitting surface to replace that “unmerged” surface?
this really isn’t that big of a deal when doing planar splits, i can just run
MergeAllCoplanarFaces after the split. extra step, no biggie i guess, it’d be nice if it merged them.
the big problem i have is that if it is a curved splitting surface, i have to delete those “unmerged” surfaces, and typically
MergeAllEdges and sweep the surface again. that’s the pain. and when i do this dance i usually have a bunch to do. if it was one or two a day, no big deal to do a manual “replace”. but when i’m having to rebuild and remake the a surface every 10 minutes it gets tiresome.
maybe i’m missing out on a command to do these curved surfaces?