BlendTexture interpolation mode

Hello,

I created a BlendTexture with a “color-one”, a “color-two”, and a “blend-texture” texture set. The blend texture, which acts as a mask between color one and two, interpolates between the two.

Is there a way to customize the interpolation mode? I think it is set to nearest by default, but I would like to use linear interpolation.

Thanks in advice @andy

Emma

Are you using a script to create this, or the standard interface to create the texture?

Normally, the Blend Texture also has its own Texture slot. In that slot you would use the Gradient texture. Gradient can be set to Linear.