Bitmap Blend & Edge Softening messes up texture mapping

Using Bitmap Blend & Edge Softening together produces wrong texture mapping. In my test file, box mapping was used.

Rhino WIP 7.0.20266

Test file: bitmap blend test.3dm (1.8 MB)


Thanks @Czaja,

I can repeat the problem. I created the following YouTrack item: https://mcneel.myjetbrains.com/youtrack/issue/RH-60730.

-David