Edge softening and texture mapping

Hi,
When I do edge softening on a simple polysurface, with any texture mapping on it, there is only one texture which stay visible on the preview (still working when rendered), I used this a lot before, and it didn’t happen.

See exemple below.


Hi @Romain3 ,

Can you post the 3dm file please?

Hi, here is an exemple file with the bug.

Texturebug-with-softedge.3dm (2.5 MB)

Thanks, I’ve filed RH-83975 for the developers to look into. I also use this feature and it is working with other files for me that I previously made. I am not sure why it is broken in yours so far.