Hi,
When I do edge softening on a simple polysurface, with any texture mapping on it, there is only one texture which stay visible on the preview (still working when rendered), I used this a lot before, and it didn’t happen.
See exemple below.
Hi,
When I do edge softening on a simple polysurface, with any texture mapping on it, there is only one texture which stay visible on the preview (still working when rendered), I used this a lot before, and it didn’t happen.
See exemple below.
Hi @Romain3 ,
Can you post the 3dm file please?
Hi, here is an exemple file with the bug.
Texturebug-with-softedge.3dm (2.5 MB)
Thanks, I’ve filed RH-83975 for the developers to look into. I also use this feature and it is working with other files for me that I previously made. I am not sure why it is broken in yours so far.