As the title suggests, I have seen major improvements over the last couple of years in terms of photorealism in diamond jewelry and wanted to see what people think are the best render engines for 2019, and HDRI setups. Looking forward to the responses on peoples experiences and opinions on this matter.
From what I have been told/reading people are using Octane and Maxwell?
Vray for Rhino next will have some great GPU power and so, it could I would prefer Vray, since it is a more feature complete allrounder. VfR next isn’t released yet and I’m not sure it will be releases soon. (I hope not, since I’m a friend of matured beta testing. )
I did a test on the fly, the 3D model I found on the net.
My main field is architectural visualization, I do not often deal with jewelry.
You can do much better by arranging the lights to get better caustics and arranging the framing correctly.
I’m in the Vray camp. It takes a bit to get your head around but it is extremely powerful once you crack it. It also works very well with Rhino so you can customise buttons and macros to speed up workflow.
Too much light in your render comes from HDR map not the engine itself. try different maps for refraction, rotate them play with them.
Jewellery rendering has been on here many many times already just do a bit of digging
No point of looking for “best engine of 2018,2019 and so on” All (most) engines can give you pretty much the same output it’s only the difference in the way you’re getting to the result.
I personally use Thea render these days…used to use Vray, Arion, Maxwell, Keyshot and few others.