It’s past time that I must put together a bit of a portfolio, and I’m being held back [not just, but mostly] by the lack of quality renders.
Years of working on a very old computer meant that I only did basic renders, and didn’t really learn how to properly render jewellery, beyond small modification of default settings.
I used Keyshot Pro 10. with the jewellery preset they have built in. it does a fairly good job on gemstones,[ the stones looked good, but synthetic,] but I never managed to get the gold to look even remotely similar to the hand burnish finish I do on the physical jewellery…
Not to mentions learning how to do good lighting and composition.
Now with a new laptop, albeit a Mac, so no great Nvidia card and no Vray option…
but plenty of GPU VRAM and fantastic display [to scrutinies the quality to the renders]
I can finally start to properly learn rendering jewellery.
So the question is two folds; Which render solution to go for? and learn
[ this is specifically for jewellery, so unfortunately Rhino render as far as I understood, can not compute some of the necessary aspects of gemstones rendering]
The other part of the question is about recommendation for good jewellery rendering tutorials
What I found on the web was for very generic commercial look…
My goal is to try and achieve the look the jewelry will have after it went through the long hand finishing, setting and engraving/chasing work that I [also] do.
I guess that includes adding details that are too small for the model that goes to the printing+casting house. So it would seems like I must make version of the models specifically for rendering…
I tried to render in Blender, it’s complicated, overwhelming, but very interesting.
Found some very nice gold material created by power users… but even with very complex diamond material that people shared I could not get even close to a real diamond look.
I will not go back to Keyshot.
Bella is an option…? but no GPU yet [I think]… does it make sense to do drafts and setups in rhino render, and just use Bella for final output?
Is there a way to bring these parametric materials from blender into Bella?
I had some limited experience with Substance, but creating materials feels way over my head,
I could not find the right kind of gold in Substances library.
Would greatly appreciate suggestions and information on how to move forward with this rendering challenge.
thanks a lot