Basic tutorial for 3D mesh structures

Ah how could I not have gotten

I am trying to make a 3D mesh/matrix/box with strings hanging at even, 10 inch intervals in the x/y planes, where I can control the heights of the end of the strings in the z-plane using Grasshopper control sliders, if that makes sense. I thought I might need Kangaroo to do it.

From

reference to basic tutorials on 2/3D mesh building

And to know the solution was surfaces when asking about meshes

dynamically controlled surfaces using graph mappers

This may help you in the future: