I am trying to create a dynamic flower pot, and I have an array of generated circles, subdivided to some resolution, then subdivided again and interpolated amongst this new subdivision, then I flip the matrix to try and connect the columns of vertices in the z-direction, and interpolate those to make curves from them. That seems to work, but when I try to loft these new curves, nothing seems to get lofted, even if flip the matrix back, the vertical levels don’t loft. Could anyone please take a look at these files and possibly see why?
Ah, duh! Should have tried that… still getting in the habit of flattening… Thank you!
Please dont, it’s a bad habit
In this case how would when solve this dilemma otherwise?
Here’s another simpler way to get very similar results
3-point-curved-2-bb1.gh (28.5 KB)
Cool! That is nice and works too… I haven’t messed with polygon generation through series… I will play around with it. Thank you!