Animate slider transparency

Hi,

I have some difficulties with “animate slider” in GH:
When I export an animation the image is washed out.

This is probably since there is an transparency applied to the object; but even if I add a solid white background layer in Photoshop, the images do not match:

Also a solid white( or any other color) background sphere in GH does not work:

When .jpg is used the image is correct but suffers from heavy compression:

Is there a way to get the exact image from the viewport without jpg compression?

animate_slider_transparency.gh (6.9 KB)

EDIT:
it seams that transparency is applied when rendering to the viewport and then again when saving to the png file. This results in “double transparency”
In Photoshop you can unlink by: layer>layer mask>from transparency; then disable the layer mask:


Unfortunately this is a bit to much work for animations- Is there a way to export the image with the correct transparency applied?

hey @Konrad I am actually having the opposite issue. I am desperately trying to export .png files with a transparent background from the “animate slider” in GH. Unfortunately, I can’t seem to get any transparent results from the viewport render. Any insight on how you rendered something with transparency?