@DanielPiker When do you think it will be possible to see it as a command in Rhinoceros? What would be a feasible timeline? I would also be willing to pay to have it in my workflow in a simpler way without using Grasshopper.
currently to move a body I use Zbrush or Blender (creating an exoskeleton), but it would be nice using the cage that adapts to the shape, do it on rhino
to move bodies like this, I must say that in any case I should always lower the polygon count of the mesh, as apart from Zbrush, any other CAD program does not handle high resolution well