Accidentally placed camera in Glass results in Spherical lens

I’m working on this green house design doing texturing and test shots when I accidentally backed the camera too far into the glass door without realizing it.

The rendering turned out almost like a fish eye lens. Thought it was an interesting effect.
I sure wish we could have fish eye lens types in Cycles. I miss that from Brazil in Rhino and 3dsmax.
RM


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