1.) Planar Start Toggle
It would be a very handy option when making 2D curves, lines, circles, etc, in the 2D views would be to have an option to make the entity planar from the starting point.
Often when I draw a line or a circle, I want to make a start point, and regardless of how how many snaps I use, I want the axis going from/into the screen to be at the starting point for both ends (or intermediates) to be at point.
This prevents oval and tilted lines when you don’t want them. It prevents having to setpt so much. I prevents inaccurate measuring/division of referenced entities.
2.) Interactive size information would be great: length for lines and boxes, diameter or radius for circles.
3.) Lose Flash for the tutorials. Flash will likely be shortened to a four letter word before V6 comes out. Personally, I don’t want something on my computer that’s so insecure that it has to be updated on my system every week. I don’t have flash on either of my computers, and well, my browsers run pretty good. Rhino’s cross-platform now, and don’t think they to see Flash any more, either.
4.) This is Mac taboo, but I wish that wherever possible, (I wish) we had the icons prefixed in the menus, because it makes it quicker to learn the icons.
5.) Include Dropline and NameCallout. These were two scrips that were written for me, so they are already done. (Thank you, Pascal) Dropline sets a point in the middle of a temporary line, for marking the centers of things. Name call out makes leaders using block names.
6.) Multi-Level Hide/Show? For making complicated stuff, I wish we had more than one level of hide. I know there’s show/hide a/b/c/d, but it’s not what I want for making complicated stuff. Currently, I resort to invert hide everything I want, but then I often need more clarity, so I end up locking some other things to get to what I want, though lock/unlock isn’t really made for that, is it? UI-wise I don’t know how to make this one elegant, but it would be handy.
Thanks for reading this far,
Brenda