Hi Dan, all,
I know many of us asked for a lot of things, but that was mostly 9-8 years ago, when the first/second iPad came out. I’m not sure how many of those wishes are still relevant.
Today, 9 years later, they way we work has changed, Rhino has changed, 3D capable portable computers have changed, and the relevance, role, and use of iPhones and iPads have changed.
In the meantime iRhino 3D has been kind of abandonware. It never became useful for most, and that made it even more ignored by everyone at McNeel and us as users.
I think today’s needs and possibilities are quite different. Maybe is time to revisit the backlog?
I know that for me at least the main things I’d like on an iPad/iPhone w/ iRhino are:
- using Snapshots (instead on manually turning layers/objects on/off)
- viewing in AR mode (with ARkit you guys can do that quite easily)
- using PBR shaders (starting in desktop Rhino of course)
- opening other file types (step, stl at least)
- saving camera views ( a client might want to load a file here and choose the view they want and send back for final rendering)
- saving 360 turn table video out (not just a static screenshot)
- clipping planes as simple section views
- selecting something and seeing its size (BBox dimensions)
- snappable dimensions
I hope this helps,