3 PIPE merger

Hi Guys,
I’m a beginner to Rhino and I can’t see a way to merge the 3 pipes with NURBS. I did use subd multi-pipe for it and it did give me the visual solution that i need but however when I convert the output back to NURBS to create a full body the edges don’t match even with the match surface command. I’m also not happy with the subd as it has a bulge in the center of where the pipes which is not a desirable result. kindly let me know if you have any solutions to this and I would love to know what I could do better.

I will attach the rhino file along with screenshots for you to view and provide your valuable feedback. Thank guys,

Iron_duplicate.3dm (4.4 MB)

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Hello- I’d build it something like this -


Iron_duplicate_Maybe.3dm (832.1 KB)

-Pascal

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just run multi pipe on those curves… you can fiddle the edges a bit or delete extras to get a smoother result.

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Hey Pascal!! I am honestly mind-boggled by how you constructed this surface I still have no idea how to do it, if your okay with it id love to have a chat with you if you could show it to me. this is a college project of mine and I would definitely credit you in my thesis for helping me out! i still can’t get over how clean the surface looks! did you use any plugins? or would you recommend any tutorials for this specific method?

Hello Kyle! yes, i did a full Multi pipe already but as you can see it has 2 major problems!! one i need the straight sections to be absolutely straight but the multi-pipe makes it a bit bubbly! 2 is that where the pipes join there is a bulge that is not natural.

thats where slide and add/delete edges comes in.

subd is “ish” by nature and you need to add a lot of constraint to get it 'exactly" this will require some strict editing of the part, which you will want to do in box mode. make sure all your points are lined up and your edges are straight. remember it takes 3 edges to make a corner.

see -

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Hello- no, no plug-ins or trickery really -but an understanding of how surfaces work - good thing is, it’s not hard or complicated , see the surface topology, curve and surface continuity and surface matching bits in the L2 training material here:
http://docs.mcneel.com/rhino/6/training-level2/en-us/Default.htm

-Pascal