I’m having problems with changing views. Start a new file (defaults to normal four-view layout). Click in ‘top’ view to make active. View>set view>perspective (for example). The view window changes to perspective as expected, however then the view label in the top left disappears, then reappears with the label ‘top’ even though the view has changed to perspective. This issue seems to occur in all viewports.
Software information
Software versions
Rhinoceros version: 5.0 Wenatchee 2014-02-03 (501)
OS X version: Version 10.9.1 (Build 13B42)
Computer hardware
Hardware model: iMac13,2
Processor: Intel Core i5-3470S CPU @ 2.90GHz
Memory: 8 GB
Architecture: Intel 64 bit
Video hardware
Graphics: NVIDIA GeForce GTX 660M 512 MB
Memory: 512 MB
Screen size: 2560 x 1440
Displays: iMac
USB devices
Apple Inc.: MacBook Air SuperDrive
Apple Inc.: FaceTime HD Camera (Built-in)
Iomega: USB to ATA/ATAPI bridge
Apple Inc.: Apple Keyboard
3Dconnexion: SpaceNavigator
Apple Inc.: Bluetooth USB Host Controller
Bluetooth devices
Apple: Apple Wireless Trackpad
OpenGL information
OpenGL software
OpenGL version: 2.1 NVIDIA-8.18.22 310.40.05f01
Render version: 2.1
Shading language: 1.20
Maximum texture size: 16384 x 16384
Z-buffer depth: 24 bits
Maximum viewport size: 16384 x 16384
Implementation settings
Use texture compression: No
i think that’s normal behavior?..or that setView doesn’t change a viewport, it changes the camera within a viewport.
maybe use these controls to do what you’re trying to do? (but, i don’t actually know what you’re trying to do)
you can also double click on a viewport name (at the top left of each viewport) to expand it or go back to 4view.
if those idea don’t help, explain what you’d like to accomplish.
(that said, someone with windows experience would have to verify what ‘normal’ behavior of setView is -or- if the viewport name should change upon using it)
Jeff,
Cheers, not really explaining myself that well! I probably should have said possible bug rather than having a problem with. I’ve tried to take a screen grab to show what’s happening, but in the grab the blue labels in the top two viewports appear to be missing (which I don’t think is normal behaviour).
When it shows, the top left viewport’s label is “top” (rather than showing perspective). I’m still quite a new user to Rhino (and have only ever used OSX), but I think that previously when I changed the view within each individual viewport the blue (if active) label in the top left corner of each viewport changed to show what it was showing.
It’s no biggy in the big schemes of things, but as I’m flipping a lot between ‘top’ and ‘bottom’ in the viewports, I keep confusing myself when the label’s inaccurate!
yeah, idk… maybe it is supposed to change the name of the view… and like you, i’ve only used mac rhino so i have nothing to compare to in how some of the commands were originally designed to work… i noticed if you use the command ViewportProperties, you can’t manually change the name which i believe you should…
i know the viewports have to be coded differently on mac and i don’t think you can just transfer the code over so in this instances, i just view it as a WIP beta and have faith it will all be sorted out prior to final release.
that stuff aside, your layout seems a bit odd to me with the doubled up ‘standard’ tool bar up top… you might consider turning off the top toolbar if you’re going to be using the ribbon layout (Preferences-> Themes)… i’m not sure if that’s causing your viewports to not display their titles but could be?
[edit] or actually, i could see why someone may want both the ribbon toolbar and the top toolbar showing… not for me but i can understand it being set up like that.
i’m not totally convinced with the two tool bar set either, but still figuring out the most efficient way for me to use it! I type most of my commands anyway, so will probably do what you say to declutter more.
Big fan of the new interface though - cheers Marlin