'Zebra' in Grasshopper

I still don’t know how to fix it but it seems that the function
mat.SetEnvironmentTexture(T, True)

doesn’t work.
Others functions works
mat.SetBitmapTexture(T, True)
mat.SetTransparencyTexture(T, True)

Related to that !!

it seems that you can do the same using Matcap shader in GHGL


With a picture like this one


zebra.gh (13.2 KB)

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