I'm continuing with Rhino+SWorks a product development made with NX for years by a whole lot experienced designer as I am nowadays. I use Rhino for the surfacing and SW to the product engineering.
As my boss knows that this won't be the same than with NX, I'm trying to find the "cleanest" workflow to get some flexibility when the time comes to DESIGN WHILE MODELING.
The biggest lack of the process comes when I have to modify a filleted piece or change a surface that has continuity with other faces, so the blend and fillet surfaces don't know what they are and quickly mess up. To deal with this I have to save lots of versions of the geometry and move constantly form a layer to another.
· Does anybody knows if someday we'll be able to edit fillets and blend surfaces with Rhino?
· Are we able yet and I don't know how? Tell me!! (Not "autodesked" plugins please)
Before the filleting I always try to build and keep a body made of four sided (untrimmed) single span surfaces to get from there the parts I need to modify if I need to (I always do) and for the process is very useful to keep the history of any single quad so I build them through clean lines and not through other surfaces borders, but that requires a good knowledge and experience about nurbs, grades, spans and so on, I'm on it... Anyway, It's difficult to get a good continuity without breaking the history by using "match surfaces".
· Any advice about this workflow proposal?
It would also be VERY useful to keep the Cpoints on and to be able to move and scale them the same way we can into the (for example) "merge curves" tool, where Alt and Shift can be used to softly and proportionally regulate the Cpoints.
· Any advice about managing Cpoints faster?
Layers, layer states, Cplanes, groups, blocks, saved positions, history... There are some concepts I'm trying to go deep on to manage my files the best I can but some of them seem to be very weak and lightway as the history or the groups... I know I still have a lot to learn and I'm investing free time daily on this to become better, but I think your own opinions and experience may be very useful to point some or other concepts into my learning path.
How would/do you manage your design process to be more agile?
Thank you very very much to all who spent some time reading this and trying to help.