Hi. I am attempting to machine a mold from this closed polysurface. I wanted to booleanunion this object from a block but cant figure how to make that work. What I ended up doing was deleting the facets attaching the top shell to the bottom shell and working from there.
Is there a simple way to separate that top shell from the bottom?
A faster workflow all together? I am a little rusty so any advice is greatly appreciated,