I’m trying to obtain some curves from a mesh model I made, and I’m not sure if the workflow is the best or if there could be a better tool.
Using _Unweld with a suitable angle and then exploding the mesh lets you divide the model in several parts and obtain edges with duplicate border.
I would appreciate having the option to obtain those edges that are highlighted, although this edges ar not dividing a part completely, as in the example.
Then I realized that _DupMeshEdge is almost what I want, the only difference is that you have to choose one by one the angles and not all at the same time.
Hi Joaquin- my guess is this is pretty easy, technically ( @tim, am I lying?) . I’ll add the wish for v6, but I don’t make any predictions as to whether or when it will get in.