Wish: export FBX(OBJ?...) based on render mesh




at the moment I export a big model as FBX and I wonder why I can’t select to export the mesh data based on the current render mesh. This mesh is created, so why not use it?


(David Cockey) #2

You could ExtractRenderMesh for the desired objects, and then Export the extracted mesh.


Thank you. Good idea for a workaround.

I hope a simple direct option is possible for the long run.