Wish: export FBX(OBJ?...) based on render mesh


at the moment I export a big model as FBX and I wonder why I can’t select to export the mesh data based on the current render mesh. This mesh is created, so why not use it?


You could ExtractRenderMesh for the desired objects, and then Export the extracted mesh.

Thank you. Good idea for a workaround.

I hope a simple direct option is possible for the long run.