ye gltf/gltb both show “gLTF Export options” so i assume your fix would cover both cases.
two examples, then the rest below.
.ob
.fbx
which are very common. (.gltb, .fbx are probably the most common)
but if we look at all of them then:
these DONT have it
.3ds, .3mf, .dae, .fbx, .glb, .gltf, .obj, .ply(also doesnt have dark mode), .stl, .wrl, .x3dv, .xaml,
but these DO have it:
.amf, .x, .gts, .lwo, .raw, .usd, .xgl.
So a lot of them have their own little flow/window which is a bit funny (it spreads out features).
I guess they could all get the same unified mesh settings one? (which would make automation from a set configuration easier and not reliant on whichever file you export to have an effect).
edit: and i guess these could include meshes, but i havent checked them
.skp, .kmz, .cd, .rib, .udo, .gf, .slc