Hi, I did some testing with the new WIP today and now I get black viewports whenever any point input is requested. The mouse leaves a trace in all viewports. When I click to input some locations then Rhino crashes after a few points.
Maybe it is related to this: Mouse Event rewrite @stevebaer
Not seeing that here - no black viewport and no crashing - but I do see a phenomenon I have seen in previous versions when creating multiple points in Perspective - not all the points show up on the screen until the command finishes… Like there is some camera frustum clipping going on… (6.0.15062.11291, 03-03-15)
I’ve seen clipping errors too; also with other geometry than points if I recall correctly. But I think this bug is a different problem. Hope I didn’t mess up the WIP by playing with some test-commands
I highly doubt that has anything to do with my mouse rewrite code. That said, this looks like a really bad display bug that we need to try and fix right away. Does this happen in both wireframe and shaded display modes?
Yes it also happens if I switch the Top viewport to Shaded and hover over it.
Did some more testing: The viewports even go black if I enter the coordinates on the keyboard. I can input several points but once I complete the command then Rhino crashes.
Rhino works as expected if I un-check “Do not use OpenGL for drawing feedback items”
Ah, that’s it, now I get the same thing. I never have that box checked, so I would never have noticed… Obviously it shouldn’t crash like that, but why do you need it checked?
I don’t need that. I guess I switched it on while trying to report another display bug about point clouds preview and forgot about it
Great; I changed quite a bit of the display code recently and didn’t test this case. I’ll look into it. Thanks for helping to diagnose the exact problem
This should be fixed in the next WIP.