Vertex Normal not right.gh (16.0 KB)
I have been thinking vertex normal is an average vector of all adjacent face normals.
Vertex Normal not right.gh (16.0 KB)
I have been thinking vertex normal is an average vector of all adjacent face normals.
Some of the Z vectors from Is Planarhave been flipped somehow…I’m not sure if this is a bug or not.
Anyway, you could use normal vectors from Face Normals instead.
Vertex Normal not right._re.gh (14.9 KB)
Thank you very much! I understand it now.