Why is this happening?

I want to do a sort of lattice structure that has an organic feel on the intersections but i dont get why on some points the thickness of it is sort of random.


Also I would like to add too behind the lattice a series of “beams” the green lines that arent planar. Those beams would connect to another lattice. Also these dont go from an intersection to another intersection but I would like also an organic join. If u have any ideas on how to do this ill be more than thankful to hear them.

It’s easier for someone to help you if you share your file

Hi @kala
Try disconnecting the input to StrutSize, and instead connecting to NodeSize:

I was able to make it and works well however for the second part, i dont fully understand how to make the shatter component to work well and be able to use the green segments as part of the lattice. Thanks in advance.

1ATTEMPT.gh (21.2 KB)

ATTEMPT.3dm (387.5 KB)

Here’s one way to tackle this

1ATTEMPT.gh (19.1 KB)

Topologizer.gha (19 KB)