Hi there, I would like to create a style like this picuture,

I’ve made everything basiclly the same except cannot find the right function for f(x).

the result looks a lot different, does anyone know what the theory of this expression?

Many thanks in advance,

Sussi

0609.gh (7.7 KB)

Looks like it’s just `x^y`

(and with the series starting from zero)

(so effectively decreasing the scale by 10% with each step)

Hi Daniel,

Thanks a lot for the help, that meas a lot to me. you just made my day!

I will give it a try right away.

The attached - **existed** stuff written long time ago as one of many Recursion tutorials for my people in the practice - may(?) made another day of yours.

But the bad news is that it can’t teach you a thing or two … unless you want to walk the coding walk (highly recommended).

Recursion_PolylinesWithFillets_V1.gh (122.1 KB)

Note:

- Input
**convex planar closed**Polys (say the likes or Vor2D) in Plane.WorldXY. No**convex**test is included (but obviously I could add one). No plane test is included. If no correct Poly is found the C# terminates. - Polys are auto checked for the required direction (clockwise).
- If
**fillet is false**then a solution is always provited. - If
**fillet is true**then the R/steadyR/**minL**/reduction vars dictate if the Recursive creation terminates (or not). Meaning that if a**small segment**(i.e. the connection line between arcs length**is less than minL**) in a given poly is found (even the parent one) … this poly (+ the next ones) is excluded from the party. - This type of Recursion could yield quite interesting/wild artistic results in 3D (the likes of freaky twisted “towers” etc) . No such option is included.

Hi Peter,

Thanks for the resourse & explanation, your Recursion is amazing.

However, coding is too difficult for me at the moment, but you’re right, this type of Recursion could generate surprising design to me.

I guess to understand mathematics is another way for me if I cannot code.

Hi Seghier,

That’s much easier to understand.

I tried to figure out why x^y can create such sequence then give up ha…

“range” maybe good for someone like me as beginner.

Thanks a lot for the help.