Hello, I’ve been struggling with a script. I’m trying to create a voronoi skin around a building but I’ve been coming up with an invalid mesh after using weaverbird’s mesh thicken. I’ve attached my files here.
From what I can understand from his geometry, the problematic areas are at the boundary of the structure, where he only has half the width. Everywhere else it is perfect.
I would suggest a much simpler method to generate that facade for your building:
Use “Voronoi” (2d) and “map to surface” commands instead of dealing with Voronoi 3d and its hard to compute intersections.
Use clipper’s offset command “Polyline Offset” instead of grasshopper’s generic offset command while offsetting Voronoi diagrams. Thus you will not encounter any offset errors. You can download it through Clipper for Grasshopper and Rhino | Food4Rhino