i was wondering how to create a circular facade in rhino and grasshopper with this wavy facade! any suggestion will be great! i need the waves to be in some points of the polysurface and not be in a regular way.
stadium facade.3dm (2.1 MB)
Hello
you could look at this tutorial (not free I suppose)
https://parametrichouse.com/wavy-facade-2/
or this one
i saw this tutorial too, but i need the the wavy facade to be orizzontal and to flow along the polysurface in the rhino file!
From my point of view you want someone to do a job you barely define. If you want some help from most of the people on this forum it will be better you began some work and we will gladly help on the part you find difficult.
And if you don’t want to invest time learning you can pay someone, but the specification is at the moment very very bad.
And for the one that want to open the file, here what is inside. A polysurface, badly oriented, made by curves with way too much control points and nothing else.
my bad i put the wrong file sorry, this is the new one! i was wondering if it is possible to have that type of wave facade in a circular polysurface like the one in the file! i mean the orizzontal waves!
stadium facade.3dm (76.7 KB)
No plugins. Would be nice to avoid Graph Mapper…
wavy_facade_2024Oct7a.gh (46.3 KB)
Geometry is internalized, no need for Rhino file.
P.S. Same thing but more precise without Graph Mapper:
(larger ‘V_dim’ and ‘H_dim’ values on the panels, so fewer of them)
wavy_facade_2024Oct7b.gh (46.4 KB)
thank u so much, i was wondering if it was possible to have a script like this without graph map!
i just want to add one more level of difficult and I was wondering if it was possible to replace the panels with horizontal slats like in the image
I have a wavy structure but a mental block how to shift the wave on each layer, as before.
wavy_facade_2024Oct8b.gh (54.4 KB)
By the way, I didn’t see this before but the angles of the top and bottom faces of this brep affect the angle of the lofted surfaces (or panels yesterday). Rotation is consistent but the result is that surfaces from the top face are higher than from the bottom face.
This white group added to yesterday’s code is a quick and dirty way of getting both panels (yellow group) and “horizontal slats” (green group) from the same code. It lofts one edge of the panels to make continuous surfaces. The magenta group fixes a flaw in yesterday’s code that I just noticed.
wavy_facade_2024Oct8d.gh (44.0 KB)
P.S. Added a Value List (blue group) and Stream Filter (green group) to switch between Panels (yellow group) and lofted Surfaces (orange group).
wavy_facade_2024Oct8dd.gh (42.3 KB)
that’s a great job! thank u so much!
is there any way to give thikness to these surfaces?
Gray group.
wavy_facade_2024Oct9a.gh (52.9 KB)
P.S. It should probably have a Data Dam to prevent it from degrading performance. An alternative is to disable the Srf param in the gray group and show preview on the Stream Filter.
Your diagram isn’t very clear to me?
i mean i want the surfaces to be divide from each other by a gap and not touching each other, idk if it’s a better explain
Oh. Maybe I did the wrong thing? I added a ‘Angle_Min’ slider so, with the settings shown, angles are between 10 and 45 degrees. If this isn’t correct you will have to explain it better.
wavy_facade_2024Oct14a.gh (57.5 KB)
I’m sorry, I explained myself poorly. Looking at the surfaces in elevation, with angle 0 (in the grasshopper code), they have edges in common(red line). I would like the edges of the surfaces to be divided by an empty space like in the image (blu line)
Go ahead and do it!