Wall joint and Wall Handle Defaults

The default wall joint is set to “Auto (Butt)”, shown at 1 below.
But I prefer the miter in most cases, #2 below.

  • Is there a way to change the default wall miter style?

Looking at #3 below, If I run _PointsOn with my Wall selected or turn on auto-control points, I have access to the handles to modify wall length.

  • Is there a way to scale them up? The are too tiny to see sometimes (file is working in mm)

Hello @kevin3,

That is not possible for the moment. I’ll add this request to our list.

Yes, you can edit the Display Mode you are using and change the Control point size.

Is it possible today to change the default wall connection style? Or change it in Grasshopper?

Hi @Calcman the default wall connection can’t be edited, and it’s based on the wall styles that join. Two walls with the same style join with “Mitter” type. Walls with different styles join with “Butt” type. Would you like to change that behavior?

Hi Francesc, thanks for the info.

I am currently trying VA and considering if its useful for digital fabrication purposes, and in this regard the butt connection is the type i need. I will see if i can use different wall styles as a workaround. Would it be enough to name them differently?

Hi @Calcman, yes, if walls have a style with a different name (eventhough the other attributes are the same), the default join will be Butt.
In the previous post, I forgot to mention that in Grasshopper it is not possible to edit the wall joints. The wall intersections are not actually being calculated there (for performance reasons), so you can only edit the joint after baking the walls, from the Properties panel:

I see. Good to know.

I think i would prefer it that way anyway, to do it in Rhino. Works well imo.

Thanks!