Hi @Dan40
First thing to do, is to run the SystemInfo command in Rhino and post the resulting text here - that might give an indication on what’s going on. Usually missing/misbehaving UI elements are due to old graphics drivers.
HTH, Jakob
External USB display device with 7 adapter port(s)
Windows Main Display attached to adapter port #0
Primary OpenGL: D3D12 (Qualcomm(R) Adreno™ X1-85 GPU): Microsoft Corporation. OpenGL Ver: 4.6 (Compatibility Profile) Mesa 26.2.0-devel (git-c1445345a4)
No graphics device is being used for OpenGL
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Microsoft Corporation
Render version: 4.6
Shading Language: 4.60
Driver Date: 1-8-2026
Driver Version: 31.0.137.0
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: n/a
Rhino plugins that do not ship with Rhino
C:\ProgramData\McNeel\Rhinoceros\packages\8.0\Pollination\1.70.8\net8.0-windows\Pollination.RH.Loader.rhp “Pollination.RH.Loader” 1.70.8.0
C:\ProgramData\McNeel\Rhinoceros\packages\8.0\LadybugTools\1.40.70\net8.0-windows\Ladybug.RH.Loader.rhp “Ladybug.RH.Loader” 1.40.70.0
Hi @Dan40
I believe that GPU belongs to an ARM processor (correct me if I’m wrong), which is not supported by Rhino, cf. the system requirements from the Rhino3d.com website. “Not supported” doesn’t necessarily means it won’t run, but there will likely be problems like the one you are seeing, if it does run.