Hi.
Was just wondering. I really hate this viewport effect. can it be switched off?
also happens when 2 surfaces with different colors intersect.
Hi Anika - with hatches you can use draw order to sort it out… not with surfaces though. (BringToFront, SendToBack
etc)
-Pascal
bringtofront/sendtoback doesnt work when the hatches are in the same place/plane… at least here. Rhino6 SR11
just saying… on the surface this kinda makes the software look bad … which it is not.
Hi Anika - it should, that is the whole point - if you have an example, please post it. Also, try ClearDrawOrder
and then start over with BringToFront
on one of the hatches.
-Pascal
2hatches.3dm (37.9 KB)
Hi pascal. Tried that. It doesnt work when they are on the same plane. Attached the file… could you check how it is rendered in your viewport?
Best
Anika
… ok now i found out it only happens in shaded and rendered dpmode. here, bringtofront/sendtoback doesnt work neither.
in wireframe it works for me.
Hi Anika - I only see two co-planar hatches fighting for attention in Rendered views so far, and only while actively tumbling a perspective view.
-Pascal