I was wondering if anyone knew a way to create a rounded corner(where three surfaces meet) that tapers out into a variable fillet which ends at 0.00.
I’d like the corner to be rounded by 7/8th" and then gradually taper to the clean edges of a 0" fillet on each of the edges that the three corners meet the others.
Here’s a picture of the corner before whatever this is I am trying to do:
And here is the closest I could get. It’s really awkward:
Let me know if you have any ideas!
I’m working on a mac OSX with version 5.3.2.
Thanks for your help!