Many thanks Both - Its nearly fixed the issue but not quite:
I’ve updated RHV8 to the latest SR1, created some elements, and applied and adjusted a ‘box, cylinder and flat plane’ UV maps to those objects before exporting as an *fbx.
I then re-imported the *fbx back into RHV8 and it looks like the ‘cube and flat plane’ UV maps are working but the ‘cylinder’ is not?
I’ve attached working files here - any thoughts?
UVMap_Test.3dm (2.4 MB)
test2.fbx (2.1 MB)


