Using Rhino3dm in Blender

it should hide the instance definitions and only make them visible on a different view layer. iirc that’s one of the changes that’s not public yet.

@Yavuz_Uysal;
as for the mess with the scaled blocks: could it be that you resized the scene at some point? if so, i think the block units in rhino stay at the original scale and just the inserted instances get rescaled… i’ll look into it.